NVIDIA Launches Smooth Motion for RTX 50 GPUs and New Optimizations | Best-selling console | PS5 sales vs Xbox | PlayStation market share 2024 | Turtles AI

NVIDIA Launches Smooth Motion for RTX 50 GPUs and New Optimizations
The update brings improvements to gameplay smoothness, DLSS 4 and support for HDR video, along with new features for games and applications.
Isabella V31 January 2025

 

The latest NVIDIA update introduces Smooth Motion, an AI technology that improves the fluidity of gameplay by generating additional frames between the original ones for RTX 50 GPUs. Other new features include support for DLSS 4 Multi Frame Generation, optimized RTX Video Super Resolution, and improvements for games like Kingdom Come: Deliverance II and Marvel’s Spider-Man 2.

Key Points:

  • Smooth Motion: AI frame generation for smoother gameplay.
  • DLSS 4 Multi Frame Generation: Added to 75 games for higher visual quality.
  • RTX Video Super Resolution: GPU resource optimization and upscaling for HDR video.
  • Support for major titles: Optimization for Kingdom Come: Deliverance II and Marvel’s Spider-Man 2.

NVIDIA has just released a major update that brings new features and optimizations to its GeForce RTX 50-series GPUs. Among the most notable new features is Smooth Motion, an advanced technology that uses a driver-based AI model to improve the fluidity of games by adding an artificial frame between two already rendered frames. This new feature is particularly useful for games that do not natively support frame generation, such as those that do not implement technologies such as DLSS Frame Generation. In practice, thanks to Smooth Motion, the gaming experience on RTX 50-series GPUs becomes significantly smoother, as the perceived frame rate can be doubled, making movements and animations much smoother. Its operation is simple to enable: just select a game compatible with DirectX 11 or 12 in the NVIDIA application, go to the advanced settings and activate the function in the options dedicated to the driver. This allows all RTX 50 GPU owners to get an increase in visual quality and performance in titles that otherwise could not take advantage of other upscaling or frame rate improvement technologies.

In parallel, NVIDIA has brought other innovations, such as the introduction of DLSS 4 Multi Frame Generation for 75 games and applications. This feature, which allows for improved graphics quality and performance by reducing the load on the GPU, is now available for a wide range of titles, including some of the most recent and popular. In particular, support for games such as Kingdom Come: Deliverance II and Marvel’s Spider-Man 2 has been optimized so that users can enjoy a better visual experience, with support for DLSS Super Resolution, Frame Generation, Ray Tracing for reflections and shadows, as well as Ray Reconstruction and DLAA. Additionally, RTX Video Super Resolution support has been updated with a new AI model that optimizes GPU resource usage, improving HDR video upscaling and enabling higher image quality even when streaming or watching low-resolution content.

On a technical level, NVIDIA has focused its efforts on making these technologies more efficient, reducing the use of GPU resources to ensure an optimal balance between visual quality and performance. The algorithm that manages RTX Video Super Resolution is now able to use up to 30% fewer resources, which is a significant improvement over the previous version, while maintaining high quality standards for video upscaling. Additionally, with the introduction of a new GPU usage mode, users can select a "high" setting to fully utilize the power of the graphics card, obtaining the best possible super resolution quality for their display.

All of this fits into a context where the continuous evolution of AI-based technologies is taking on an increasingly central role in NVIDIA’s strategies, with the aim of further pushing the performance of its graphics cards and improving the overall user experience, both for games and for viewing multimedia content.