Apple’s M4 Max Takes on NVIDIA GPUs: Surprising Results in Blender Tests | Hardware near me | Gpu vs cpu performance comparison | Gpu benchmark | Turtles AI
Although Apple’s M4 Max chip does not reach the extreme performance of the RTX 4090, it performed well in Blender’s GPU tests, outperforming models such as the RTX 3080 Ti and 4070. The comparison highlights the strong power efficiency ratio of the Apple chip, which offers a good trade-off between power and power consumption.
Key points:
- Apple’s M4 Max chip outperforms the RTX 3080 Ti and RTX 4070 GPUs in Blender.
- Despite lower performance than the RTX 4090, the M4 Max stands out for power efficiency.
- Blender results indicate that the M4 Max is among the best laptop graphics chips.
- Apple’s M4 Ultra, with 80-core GPUs, could close the gap with NVIDIA’s top GPUs.
Apple’s M4 Max chip is rapidly gaining attention due to surprising results in GPU tests, particularly on Blender, a popular 3D rendering software. According to Blender’s Open Data benchmarks, the M4 Max scored 5,208, placing it just below NVIDIA’s RTX 4080, but beating models from the RTX 3080 Ti and 4070 series, traditionally considered among the most powerful options on the market. This result is particularly significant for a chip integrated into a laptop, which, while it cannot compete with the RTX 4090 in terms of pure raw power, demonstrates excellent performance capability with significantly lower power consumption.
Another interesting aspect to consider is the structural difference between the M4 Max and NVIDIA’s GPUs. While NVIDIA’s chips such as the RTX 3080 Ti and 4070 require a large space within the system to dissipate heat and manage power, the M4 Max integrates its GPU directly into the SoC (System on Chip), an approach that allows Apple to maintain superior power efficiency. In other words, Apple’s chip manages to deliver good performance without compromising too much on battery life and without requiring an exaggerated cooling system, unlike NVIDIA’s solutions, which often require advanced cooling systems to handle brute power.
However, despite its good results, the M4 Max falls short of the performance levels of the RTX 4090, which is confirmed as the undisputed queen of GPUs for 3D rendering and other graphics-intensive applications. The gap between the M4 Max and the RTX 4090 is around 30 percent, with the latter getting an average score of 6,863 in Blender tests, almost double that of the M4 Max. But while absolute numbers are not on the Apple chip’s side, its approach to efficiency could prove to be a determining factor for those seeking high performance without sacrificing autonomy and thermal management.
Moreover, the new M4 Max is not Apple’s last word in this area. With the M4 Ultra scheduled to arrive next year, it is expected that the 80-core chip could really approach the performance of high-end desktop GPUs, such as the RTX 4090. The M4 Ultra’s architecture, intended for the top models in the Mac lineup, promises to be a game-changer, not only in terms of performance but also in terms of efficiency, continuing the strategy that has marked Apple Silicon chips to date.
As the Apple Silicon ecosystem evolves, then, the M4 Max could prove to be an ideal solution for professionals and creatives looking for a portable device capable of handling graphics-heavy workloads without needing to compromise on size or battery life.
Anticipation for the M4 Ultra, meanwhile, is growing, with the hope that Apple will be able to bridge the gap between its mobile offering and NVIDIA’s desktop solutions, giving a new boost to innovation in the GPU sector.